﻿#region Includes
using System;
#endregion

namespace GingerGL.Graphics
{
    /// <summary>
    /// Mouse Wheel Movement Directions
    /// </summary>
    public enum WheelDirection
    {
        /// <summary>
        /// Mouse wheel movement forward
        /// </summary>
        Forward,
        /// <summary>
        /// Mouse wheel movement backward
        /// </summary>
        Backward
    }
}
